Cloth Simulation
In here you can see cloth simulation projects I've done, some of the from a collab film, or just personal projects.
Slingshot
I had the opportunity of being the simulation Lead on a senior film in which I helped tailoring the clothes, and also teaching other people how to use nCloth so we could get all the helped we needed to make the project happen. This is only on of the shots I worked on, if you would like to know more about the project go to collab>> slingshot.
Only responsible for Tailoring and Cloth Simulation.
Wolf Dancing
As a fun project I wanted to play with characters that are not human to play with different proportions. This character is pretty humanoid but I always though it was so pretty so I wanted to create her new clothes and simulate them.
Only responsible for Cloth tailoring and Simulation
Aang Firebending
This project was fully done in Autodesk Maya. I modeled the clothes and simulated everything on Maya and it became my first project as a CFX artist. Before this, I was not sure about my concentration, but doing this and realizing how much passion I had with it made me realize this is what I wanted to do.
Only responsible for Tailoring and Cloth Simulation.
Aang Firebending
Besides tailoring the clothes I wanted to have him doing some firebending, so I went to Houdini and played with it to make it a full project. This has been one of the most challenging projects I've done since I combined all my knowledge into one project.
Only responsible for Cloth Simulation, Pyro Simulation, Lighting and Compositing.
Paco Boxing
Since I started learning Marvelous Designer I have been trying to make heavier cloth materials to get more familiar with it. In this project, I wanted to learn how to make a hoodie since I feel it is a cloth used a lot on a daily basis. I did the garment construction in Marvelous Designer, the shorts simulation is done in Autodesk Maya, and the hoodie in MD.
Only responsible for Tailoring and Cloth Simulation.
Hip Hop
This was my first time using MD, and since I self-learned the software I wanted to see how it worked and the differences with Maya. I decided to create the garment construction and simulation all inside there to learn the software from zero. It was fascinating to me because the workflow I was used to was completely different, but I learned how to use it and became one of my most used software.
Only responsible for Tailoring and Cloth Simulation.
Basic Skirt
Watching recent animated films has inspired me on creating skirt and dress simulations, especially after watching Disney's movie "Encanto". I wanted to start with basic skirts to start learning and studying the movement. This helped me a lot to see how much it should move while turning around or moving hips side to side. Also, the folds that are created when she mover her legs up or down helped me a lot to understand silk/cotton in general.
Only responsible for Tailoring and Cloth Simulation.